Innovation: levelHead Spatial Memory Game

Published by Sierra Monica B., on Oct 15 2007, in the categories: Games




Julian Oliver is the creator of this stunning interactive game, called levelHead.



He is a software developer, educator and media-theorist from New Zeeland, who has given many workshops and master classes in artistic game-development, game-design, virtual architecture, interface design, augmented reality and open source development practices worldwide.

levelHead is a spatial memory game consisting of a cube with an image on each face, which uses an EyeToy webcam to capture the images, while a screen presents the computed results.

In the cube you see 6 rooms, each being connected, logically, by a network of doors.
While tilting the cube, a character is lead around the rooms, as you can see in the demo movie above.
You have to find the exit doors of each cube in 120 seconds, while there are also doors that don’t lead anywhere, otherwise you are sent back to the beginning.
The difficulty level increases with each of the 6 cubes you deal with.

Innovation: levelHead Spatial Memory GameThe software Julian is using in this game is Vim, Blender, osgART, OpenSceneGraph, Artoolkit, osgCal, while the platforms are Debian GNU/Linux and Ubuntu 7.04.
The software helps detecting the motion of the cube and the digital cameras display the appropriate image, depending on your response.

After the development phase, the game will be released as an open-source project.
This is supposed to happen relatively soon.
Julian Oliver
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