S.P.I.C.E Table
Published by Bogdan Alex, on June 7th, 2008 in Games
Are you some kind of manager or team leader who’s having problems with finding ways to improve team work and brainstorming? Guess what? Somebody has been thinking about you and come up with an interesting interactive table that is supposed to stimulate constructive thinking among your team members. This somebody is known as Jason Chang, an industrial designer that presents his latest concept – the S.P.I.C.E interactive table.
<-125x125 Button - left->S.P.I.C.E is actually an acronym for ‘stimulating play inspires creative expression’. OK, that might seem a bit superfluous but Jason wants us to understand that this interactive table is actually an ideation game that is intended to spark creativity in strategic project development by integrating brainstorming processes and the concept of play. This is just a concept, but if Jason manages to commercialize this as a product, it will practically add spice to the gatherings and will engage people in game activities that aim to optimize creativity by conditioning one’s perspective to identify patterns or relationships in random contexts. Apparently, this is an interesting gaming concept, but without a demo clip or some relevant information on the actual mechanics of play, I can’t quite figure out if it’s of any help for managers.
<-125x125 Button - left->S.P.I.C.E is actually an acronym for ‘stimulating play inspires creative expression’. OK, that might seem a bit superfluous but Jason wants us to understand that this interactive table is actually an ideation game that is intended to spark creativity in strategic project development by integrating brainstorming processes and the concept of play. This is just a concept, but if Jason manages to commercialize this as a product, it will practically add spice to the gatherings and will engage people in game activities that aim to optimize creativity by conditioning one’s perspective to identify patterns or relationships in random contexts. Apparently, this is an interesting gaming concept, but without a demo clip or some relevant information on the actual mechanics of play, I can’t quite figure out if it’s of any help for managers.











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